Does anyone still play dominion




















Even though Riot originally intended to have Dominion as a permanent game mode, this changed as League of Legends as a whole developed over time.

Dominion was permanently retired after being available in the game for five years. The reason for the shutdown was based on a few different things when Riot made the decision back in It had gotten to the point that many of the active Dominion players were bots that were used to level up new accounts.

Another big reason for Riot to remove Dominion was balancing and matchmaking. I do tend to like the ones with boards more. Quest for El Dorado is the best deck building game to date. A Study in Emerald is really good.

A Few Acres of Snow is a snooze. Back when it was peaking on IOS, I would have like 10 games going at a time. The expansions get a little crazy and stretch the limits of the game. Legendary: Alien Encounters is by far the best of that lot. Hogwarts Battle is kind of bad but Harry Potter. Nightfall was interesting, but also a mess.

Star Realms is pretty good but it gets pretty repetitive. Apex Theropid was neat, strange, and a total mess. Fantastiqa was played by no one but it was cool. Venom Assault the fake GI Joe one was cute. The Resident Evil one was pretty fun, but not a great design. I really want to try Clank. Colorcrayons replied the topic: 20 Jul Shellhead is right about deckbuilding.

Its a mechanism in search of a game. I do like Dominion , but I hate the attempt at, and utter failing of attaching a theme to it. I havent played in years and dont see myself breaking that trend. I think Legendary does a good job of making a go of it.

Whoshim replied the topic: 20 Jul I enjoy Dominion , though I think I wouldn't enjoy it if we played it regularly. I grew up playing CCGs, and I love drawing and shuffling cards. I usually lose at Dominion because I enjoy making decks that let me draw my whole deck each turn, which is not really the way to win with most setups other methods are more efficient.

It is funny to me, because I play other games very competitively, but, with Dominion , I just enjoy the ride. Throne-Rooming a Throne Room is just pure, simple fun for me. I think, when my boys are older, that MtG cube will see more play than Dominion , but for now, Dominion gives the deck-building fix for me. I never bothered getting another deck builder, because I like keeping my collection of games small, with few overlaps among types of games, and I don't really want to bother with selling off games to replace them with a similar game.

Erik Twice replied the topic: 20 Jul I'm actually coming back and reassessing the way I view of Dominion a bit. I think I've taken it by granted and the more deckbuilders I play, the more I realize it's a plain better design than all others. Dominion has a few features that I've grown to realize are very important and well-thought out and that weren't chosen by chance: 1 Static market 2 VPs bog your deck down 3 Purcharses and Actions are limited 4 Cards are mostly of an economic nature and very varied inside those parameters The static market requires setup but it's otherwise better than random markets.

It allows for long-term planning, it takes away focus from drawing the "best card" and more into your actual choices. It reduces luck and prevents games in which a player gets worse or mismatched cards and loses because his opponent didn't. First, it helps create a timing element that forces you to change your deck as you play. In most deckbuilders, you don't change how your deck plays, you only add more and more powerful cards into it until you win. In Domnion this doesn't work so well because the engine-building cards don't give VPs and VPs don't build your engine.

This keeps the game within a reasonable range instead of snowballing out of control. It also allows for a wider range of strategies. Consider Star Realms. In Star Realms drip damage is meaningless because by the time it would become meaningful someone will have played his whole deck and won. And once you have a bunch of strong cards, well, you draw your whole deck and win. In Dominion this is not true, you can win with both a steady pace, a quick deck or a by buying several provinces a turn.

You cannot just get the "best" card, because you may not have the actions to play it or be able to put its income to use. The vast majority of other deckbuilders can be won simply by following a few basic princes and then getting the best or more expensive cards. It's trickier and more interesting but it works the same way, down to the way different cards are designed.

What is better? More draw and purcharses or more money? Reddit Pocket Flipboard Email. A physical game of Dominion in progress. This is your life now. Get into it. How Dominion works.

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Please keep your ideas for features coming. We plan to set aside time to deliver on several of these ideas and more that you cook up throughout Early Access. Folks can also email us at beta templegatesgames. Free To Play.

Play Game. Dominion - Hinterlands. Add all DLC to Cart. See All. View Community Hub. About This Game Dominion is the game that started a new genre: Deckbuilding. Winner of the Spiel des Jahres in and many other awards, Dominion has established itself as a true classic. With more than a dozen expansions currently available, players will always be able to find new challenges.

If you have never played Dominion before, start here with the basic game. There are millions of different combinations that can be played just with Dominion alone.

Each game is different but only lasts twenty to thirty minutes. It's great for one player but just as fun with two or more players. GOAL This is a game of building a deck of cards. It starts out a small sad collection of Estates and Coppers, but you hope that by the end of the game it will be brimming with Gold, Provinces, and the inhabitants and structures of your kingdom.

Unlike your parents, however, you have hopes… dreams! You want a bigger kingdom, more pleasant, with more rivers, and a wider variety of trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait!



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